Full Three.js · WebGPU · You own the code
Describe a game.
Get the code.
Lud's AI writes your game as real Three.js on a production WebGPU runtime — then hands you an editable scene and every line of source. No black box. No engine ceiling. You own every line.
Real Three.js
No engine ceiling. A production WebGPU runtime with Rapier physics — and the full ecosystem under it.
- Custom TSL / WGSL shaders & post-processing
- Any npm package, glTF models, procedural meshes
- If Three.js can do it, your game can too
AI stays in its lane
It works inside your project and proposes changes you can see — it never takes the wheel.
- Every step is inspectable and reversible
- Two people + their agents on one project, live
- Agents coordinate per file — no clobbering
You own everything
Your code, your assets. One click exports a web build or a desktop app — no lock-in.
- Download your source on every plan
- Host anywhere you want
- Desktop apps for Windows & macOS