Full Three.js · WebGPU · You own the code

Describe a game.
Get the code.

Lud's AI writes your game as real Three.js on a production WebGPU runtime — then hands you an editable scene and every line of source. No black box. No engine ceiling. You own every line.

Visit Lud Engine

Real Three.js

No engine ceiling. A production WebGPU runtime with Rapier physics — and the full ecosystem under it.

  • Custom TSL / WGSL shaders & post-processing
  • Any npm package, glTF models, procedural meshes
  • If Three.js can do it, your game can too

AI stays in its lane

It works inside your project and proposes changes you can see — it never takes the wheel.

  • Every step is inspectable and reversible
  • Two people + their agents on one project, live
  • Agents coordinate per file — no clobbering

You own everything

Your code, your assets. One click exports a web build or a desktop app — no lock-in.

  • Download your source on every plan
  • Host anywhere you want
  • Desktop apps for Windows & macOS